MechWarrior: Destiny (2020)

Game Image 419cd83f9685b11c0196887f6c552d65_thb.png 🔎
Playtime: 0
Min. Age: 14
Players: 2 - 8
Publisher: Catalyst Game Labs
Designers: Unknown
Artists: Jim Nelson, Franz Vohwinkel, Alexander Immerzeel, Chris Lewis, Jeff Laubenstein, Jason "Bandit" Adams, Tony Szczudlo, Christopher Moeller, Brent Chumley, David R. Deitrick, David Allen Kerber, David Robert Hovey, Alex Pascenko, David Sondered, Mark Gibbons, Mark Hayden, Alyssa Menold, Duane Loose, Doug Chaffee, Tom Baxa, Tan Ho Sim, Klaus Scherwinski, Robert Atkinson, Sarah Lindstrom, Alex Iglesias, Anthony Scroggins, James Holloway (I), Florian Mellies, Víctor Manuel Leza Moreno, Florian Stitz, Marco Mazzoni, Kevin McCann, Bryn Barnard
Mechanics: Paper-and-Pencil, Dice Rolling, Variable Phase Order, Narrative Choice / Paragraph, Role Playing

MechWarrior: Destiny is a new way to dive into the action-packed BattleTech universe. Based on the easy-to-learn Cue System, MechWarrior: Destiny is a narrative-focused role-playing experience that has all you need to grab some equipment, load your sidearm, and strap into a ’Mech, aerospace fighter, or tank to fight for what you believe in, be it honor, glory, or even the almighty C-Bill. Loads of characters, ’Mechs, and other military hardware make it easy to start trading fire on 31st-century battlefields in no time. MechWarrior: Destiny also includes rules for incorporating play in BattleTech’s Total Warfare and Alpha Strike games.



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ag.gameitem.lastUpdated: 2025-05-02 21:19:41.784